Sunday 20 May 2012

Bipedal project 1 - developement of concept - 8th -10th of february, 20th-22th of february

Then it was time for the bipedal project. I really enjoyed doing this. But it is a long story, so I'll just start with some pictures of how my concept evolved. We had to do a bipedal character, concept, marquette, modelling and UV's - if we had the time it was going to be the first time we did stuff in mudbox. I didn't really get there, but more of that later. First: We had Gabor Steisinger during the developement of the concept. I was in a strange mood during the first days and so I developed the character of a 1600th century nobility child who was in a fatal accident but "survived" due to alchemy and prostetics, became a alcehmist villain - she couldn't grow up, was fitted with metal pieces and a huge artificial arm, due to loosing the real one in the accident and basically she wanted to be grown up, superhuman and immortal. So she was in to the philosophers stone alchemy. And didn't compromize at all to get what she wanted, having an army of minions and followers in a secret society. My first sketches, after I knew what kind of character I wanted, but not the gender and age etc:
Decided on the child and worked on from there:
Some excellent inputs and help from G. Steisinger:
Finished concept:

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